![]() ![]() Any number of Actors or groups can be included in a selection when creating a group. ![]() Grouping is non-destructive in that it never destroys existing selected groups. Choose Group to group the selected Actors. If none of the selected Actors are already in a group, only Group will be available. The Group option is used to create a new group from selected Actors. Which options you see on the context menu depends on what you have selected:Ī combination of objects in a group and objects not in a group. Options related to groups can be found in the context menu available by Right-clicking on a selection of Actors (minimum of 2) in the Viewport or in the World Outliner. To select all Actors in that group, you can select either the Group Actor or any member of the group.įor more information about Actor selection, see Selecting Actors. When you group Actors together, you create a Group Actor in the World Outliner. You can access the Settings menu from the toolbar at the top of the Unreal Editor. If you do not see the Group option on the context menu, make sure that Allow Group Selection is selected on the Settings menu. Alternatively, press the Ctrl+G keyboard shortcut. Right-click one of the selected Actors to bring up the context menu.Ĭlick Group. An Actor can only belong to one group at a time, unless that group itself is nested inside a larger group.
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